Through this Open Call, SMEs can submit their own projects, services, or innovative solutions that address key challenges in the sports and vitality sectors. Each application will undergo a thorough evaluation, and selected SMEs will be awarded Financial Support to Third Parties (FSTP).
This support is provided through a cascade funding mechanism, whereby the project consortium, funded by the European Commission, distributes funds to successful applicants. The Open Call is managed by the I3-INSHAPE project consortium and is designed to encourage impactful, scalable solutions in sports & vitality, empowering SMEs to make a real difference in the European digital economy.
Start Date10 Feb 2025End Date14 Apr 2025 Funding AmountEUR 30k Funding Resource Type
Grant
Funding Provider
I3-INSHAPE
SportsHuman HealthHealthy Habits
Short DescirptionThrough this Open Call, SMEs can submit their own projects, services, or innovative solutions that address key challenges in the sports and vitality sectors. Each application will undergo a thorough evaluation, and selected SMEs will be awarded Financial Support to Third Parties (FSTP).
This support is provided through a cascade funding mechanism, whereby the project consortium, funded by the European Commission, distributes funds to successful applicants. The Open Call is managed by the I3-INSHAPE project consortium and is designed to encourage impactful, scalable solutions in sports & vitality, empowering SMEs to make a real difference in the European digital economy.
Consortia of 2 or 3 SMEs located in a minimum of 2 different regions of the I3-INSHAPE project – South Netherlands, Lapland, Kainuu, Päijät-Häme, Hungary (except Budapest), Catalunya, Valencia – that want to accelerate the development of their proposed solution from Technology Readiness Level (TRL) 6 to TRL9. You can form your consortium by finding a suitable SME in the desired cooperation area.
17 different challenges in 4 targeted areas
@Work 1. Promotion of emotional and physical health as a tool to reduce sedentarism through technological innovations 2. Corporate games to enhance human relations within the workplace 3. Environments, products and technology to enhance active workplaces
@school 4. Promotion of healthy lifestyles and nutrition habits amongst youngsters 5. Retention in sports participation, through new concepts and approaches based on technology and/or videogames focusing on specific ages and genders
@public space: outdoor physical activity 6. Digitalisation of the accessibility of sports in cities, engaging diverse communities and promoting user retention 7. Innovative and sustainable sports and physical activity concepts 8. Gamification of urban sports allowing online community building and competition 9. IOT solutions for sport data gathering and data enabled services for smart active cities 10. Technological innovations to promote Active tourism
@sport 11. Digital tools and solutions to improve the performance of sports clubs and federations. 12. Analytics in various sports modalities to improve performance and track training indicators. Bio analytics tracking indicators to improve athlete performance. 13. Data and analytics for fan engagement across various sports modalities, aimed at engaging communities of all ages. 14. Sport rehabilitation. Innovative solutions allowing to control and engage in rehabilitation programmes. 15. Exergaming, active gaming, phygital games and innovative solutions to increase sport participation among non-practitioners. 16. Innovative solutions for fitness centres offering a richer experience to increase sports participation 17. Promoting healthy habits: nutrition (healthy diets and hydration), rest and recovery, and physical activity